# Environment texture prompts

Source: built-in image_gen (not CLI or external API). Generated once per asset. Originals retained at default generated-images paths.

## Ground albedo

Destination: ground-albedo.png
Original: /Users/xx/.codex/generated_images/01a09e7a-1a80-7601-8b82-5dd7369f9cb5/exec-b68a66fb-1b7f-4e8f-ad33-5eb546e70098.png

```text
Use case: stylized-concept
Asset type: seamless tileable ground albedo color texture for a children's Three.js literacy game.
Primary request: one square 1024 by 1024 texture, viewed perfectly top-down, showing fine pale sand and crushed stone powder with subtle low-contrast moss-green mottling and only a few scattered tiny smooth pebbles.
Style/medium: tactile handcrafted miniature stop-motion toy park surface, finely grained material; not a realistic photograph of large rocks.
Composition/framing: uniform texture covering the entire square, orthographic flat plane, no focal point, no perspective, no horizon.
Lighting/mood: perfectly flat diffuse albedo lighting, no directional illumination, no cast shadows, no ambient occlusion painted into the texture.
Color palette: predominantly neutral light gray-sand with restrained pale beige-gold warmth and soft desaturated green patches; low contrast so the game can tint this material for different seasons.
Constraints: seamless edge-to-edge repeat in both horizontal and vertical directions; opaque solid texture, not transparent. No road, trees, grass blades, people, animals, buildings, toys, or any other objects. No large rocks, cracks, tracks, dark borders, text, labels, logos, or watermark. Deliver texture itself only, not a sample sphere or scene.
```

## Sky panorama

Destination: sky-panorama.png
Original: /Users/xx/.codex/generated_images/01a09e7a-1a80-7601-8b82-5dd7369f9cb5/exec-fa15547c-5c65-4e21-aefe-cacf38978c6b.png

```text
Use case: stylized-concept
Asset type: horizontal 2:1 equirectangular-style sky panorama texture for the inside of a spherical background in a children's Three.js literacy game.
Primary request: one 2048 by 1024 wide image made entirely of gentle sky, with a few softly textured cotton-wool clouds and delicate fine-grain atmospheric texture, evoking a handcrafted miniature plush stop-motion world.
Composition/framing: complete sky panorama only. Soft pale cyan blue upper sky transitioning to a creamy near-white atmospheric horizon near the horizontal middle; the lower half remains low-contrast pale blue mist, with no land at all. Left and right borders must match seamlessly for wrapping around a sphere. Avoid strong centered focal points or distinctive repeated cloud shapes at the seam.
Lighting/mood: gentle diffuse ambient daylight, restrained exposure and contrast, no directional lighting, suitable for runtime day/night tinting.
Color palette: muted pale cyan blue, warm ivory-white clouds, very light cool blue mist.
Constraints: opaque solid background, not transparent. No ground, mountains, landscape, trees, buildings, sun, moon, planets, stars, celestial bodies, birds, objects, border, frame, black corners, text, labels, logos, watermark or panorama grid. Show the raw 2:1 sky texture itself, not a scene, mockup, or example sphere.
```

## Inspection notes

Both outputs were visually inspected. Ground: fine neutral sand, desaturated moss mottling, scattered small pebbles, no roads, trees, figures, or text. Sky: pale cyan/ivory cloud panorama, mist-only lower half, no land or celestial bodies. PNGs copied without image processing, preserving built-in output. Verified actual dimensions with sips: ground 1254 × 1254; sky 1774 × 887 (exact 2:1); both without alpha. The generator did not honor the requested pixel dimensions. Seamlessness was requested but not pixel-level validated; confirm in the repeated ground and spherical background in the final game.
